Osmo Genius Starter Kit

Type
Other
Authors
 
Category
Technology  [ Browse Items ]
Publication Year
2019 
Publisher
Osmo, United States 
Abstract
Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.

TEACHING: Arrange over 100+ puzzle designs/pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count, subtract & multiply tiles to pop the number bubbles solving math equations (Numbers), learn spelling & vocabulary with on-screen images & skill level selection (Words).

SKILLS LEARNED: Visual problem-solving skills, puzzles, math, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, gain listening skills, reading, learn physics & improve spelling & vocabulary. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.

AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment. 
Description
WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece. 
Number of Copies

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